One platform, not a stack of apps
One sign-in and one organisation across radio, video, sport, music and media.
Read more →Why ONARLY
Organisations that produce radio, video and sport usually work with many separate tools—for the broadcast, the stats, the team, the files and the website. ONARLY builds these tools as one connected platform: one account, one organisation, one Hub, and products that pass work to each other instead of asking people to copy it across.
We are open about where each product stands. Some are ready to use, some are being developed, and some are planned. Every product carries its status.
One sign-in and one organisation across radio, video, sport, music and media.
Read more →Match-day operation, coaching, live production, station operation and media handling.
Read more →Feedback, beta testing and partnerships shape what we build next.
Read more →ONARLY develops software that lets organisations create, produce and share media and run their activities from one connected platform. Our products cover radio, broadcast production, editing, match-day sport operation, team coaching, music creation and media management, with further products in development for websites, commerce, print production and mobility. They share one account, one organisation model and one Hub, so that the work done in one product can continue in the next.
The full story of how ONARLY started and where it is heading will be published here once it has been written and approved by the company.
Each theme describes the need, how ONARLY responds and the practical value. Labels show whether it is built today or still in development.
What each product is for, what exists today and what is still ahead.
Why a unified control centre matters
Why clubs and coaches need connected tools
Why transport operators need an integrated platform
Why clubs could benefit from accessible content tools
Why print studios need a production workflow
Why a dedicated website experience matters
RADIO, BROADCAST STUDIO, DIRECTOR, COMPOSER, FLEX, ASSET MANAGER, CHANNEL, OPERA and every other ONARLY product are described on their product pages.
Federations differ in size, sport, resources and digital maturity, so there is no single model. Any cooperation would start from the federation's own priorities.
These are possible areas of cooperation. ONARLY has no federation agreement at present.
| Area | A need some federations have | What ONARLY could contribute |
|---|---|---|
| Digital development | A shared direction for clubs' digital tools | Connected tools and a partner willing to discuss priorities |
| Club support | Clubs with limited volunteer time | Ready-made match-day and coaching workspaces |
| Coach education | Consistent teaching material | Digital playbooks, installs and practice plans as a teaching medium |
| Video analysis | Film study beyond elite level | Film room with clips and multiple angles |
| Player development | Following players across seasons | Permanent player profiles with participation per season |
| Digital communication | Reaching clubs, teams and players | Team messages and community—in development |
| Shared resources | Material produced once and reused by many clubs | Shared playbook and education content—an idea to explore together |
| Technology adoption | Clubs unsure where to start | Pilots with onboarding and the ONARLY Guide |
Member clubs could benefit from tools shaped by their federation's requirements, onboarding through a familiar channel and material that works the same way across clubs. The current sport profile in the ONARLY application is American Football; other sports require further development.
Many clubs run their season with a mix of spreadsheets, shared drives, messaging groups, video files and printed plays. Each tool works on its own; the effort goes into keeping them aligned. ONARLY ARENAHUB brings the coaching side of the club into one team workspace, connected to ONARLY's production tools.
| Club need | The problem in practice | ONARLY's approach |
|---|---|---|
| Team management | Rosters and staff lists kept in several places | Players, coaches, team profile and seasons |
| Coaching | Coaching content scattered across files | Playbook, installs and game plans in one workspace |
| Practice planning | Plans disconnected from the playbook | Practice plans next to the playbook they teach |
| Playbooks | Paper or slide playbooks are hard to keep current | A digital playbook with installs |
| Video analysis | Film shared as loose files | Film room with clips and angles |
| Player development | History lost between seasons | Permanent profiles, participation per season |
| Communication | Messages spread across private apps | Team messages and community—in development |
| Live streaming and replay | Separate streaming tools | Live production in ONARLY BROADCAST STUDIO; ARENAHUB links replays to the game |
When the playbook, practice plan and film sit in one workspace, a change in one is visible from the others, and players receive material in one place. When match-day operation and the broadcast share data, the score on screen comes from the same source as the score at the venue.
ONARLY is built around documented boundaries between products, so technology companies can connect hardware, services or data at an agreed interface.
Partners bring hardware, infrastructure or domain expertise that ONARLY does not build.
Defined integration points: typed control commands, storage providers and the ecosystem API in development.
Joint specification and testing of an integration before anything is announced.
Packaged offers that combine a partner's product with ONARLY products.
Stations, clubs, producers, print shops and mobility operators.
Announcements and demonstrations under a shared, approved campaign process.
Technology collaborations are presented on the Partners page once both parties have confirmed them.
All models are open for discussion. None of them describes an existing agreement.
| Partner type | Possible opportunity | Possible model |
|---|---|---|
| Distribution partners | Offering ONARLY products in a market or segment | Reseller or referral agreement |
| Commercial partners | Packaged offers for a vertical such as clubs, stations or print shops | Joint offering with agreed roles |
| Sponsors | Agreed visibility at ONARLY events and in ONARLY channels | Sponsorship agreement |
| Service providers | Onboarding, training, support or production services around ONARLY | Service partner agreement |
| Technology companies | Integrations and shared solutions | See technology partnerships |
In-product sponsor placements, for example on venue screens or public channels, are not a product feature today.
Not every organisation has these challenges, and not to the same degree. Where they exist, they are what ONARLY's products are designed to address.
| Challenge | How it typically appears | How ONARLY is designed to respond |
|---|---|---|
| Fragmented software | Many tools, each with its own login and data | One account, one organisation, one Hub |
| Manual workflows | Exporting, re-uploading and re-typing between tools | Product-to-product handoffs |
| Coordinating teams | Staff and volunteers working from different versions | Shared workspaces with roles |
| Disconnected communication | Information spread across private messaging groups | Team messages and community, in development |
| Content production | Graphics, video and highlights need specialist tools | BROADCAST STUDIO and DIRECTOR in development; CREATIVE ART planned |
| Accessible digital tools | Tools that need installation, special hardware or specialists | Browser-based workspaces |
We want to work with clubs, federations, broadcasters, technology companies and business partners to decide what is built next and to test it in real conditions.
Pilot users show which workflows matter and which do not.
Coaches, operators and engineers bring domain knowledge; ONARLY turns it into tools others can use too.
Partners get tools and influence; ONARLY gets validated products and reach.
A club uses ARENAHUB match control on match days and the ARENAHUB team space for playbook and film during one season. Each month the coaches and ONARLY review what works. At the end, both decide whether to continue and whether to publish a case study.
An illustration, not a description of an existing partnership.A federation builds a shared set of installs and practice plans for its coaching courses. Member clubs start from the same material.
An illustration, not a description of an existing partnership.A hardware company and ONARLY specify how its control surface sends commands through ONARLY's typed command protocol, test it together and announce it only when both approve.
An illustration, not a description of an existing partnership.A media production company offers match broadcasting to clubs using ONARLY BROADCAST STUDIO and ARENAHUB match control, with ONARLY providing the software and second-line support.
An illustration, not a description of an existing partnership.Work with ONARLY
Tell us about your organisation and the kind of cooperation you have in mind.